

About The Game
It's 1975 and you are one of the titular Last Wardens, a rogue Cell of unlikely heroes (and anti-heroes) who use chainsaws, explosives, and abilities that defy all known science to defend an unsuspecting world against the the chaotic mutations spawned by the Great Drift.
In The Last Wardens RPG Tabletop Roleplaying Game Core Rulebook the implacable and uncaring entropy of the Great Drift secretly threatens reality as we know it.
Resources abound for experienced and brand-new Game Masters alike. You'll find tips and tools on setting the grindhouse tone, building campaigns and missions, mixing horror and humor, and creating insidious, unforgettable antagonists to challenge your Wardens.
No two Drifters are the same, and the Core Rulebook gives you everything you need to fashion unique and terrifying monstrosities. Tables, dozens of customizable features, and tools to tweak the deadliness of your Drifters are all found inside.
The Core Rulebook doesn't just include everything you need to create, play, and run the game. You'll also find a 50-page, three-part mission for hours of play, supported by a full setting guide to the remote, doomed town of Whisper Falls.
When your Cell investigates the possibility of an impending Drift eruption, a small town's legends, folklore, and long-buried secrets collide in bloodsoaked horror. Can you unravel the mystery behind the Three Sisters of Whisper Falls before it's too late?
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