Kharkov Battles: Before And After Fall Blau

Special Price £64.99 Regular Price £71.99
SKU
COM1135
Out of stock
1-2 Players
90-600 mins
Special Price £64.99 Regular Price £71.99

About The Game

Kharkov Battles uses the Fall Blau basic rules to cover the Second & Third Battles of Kharkov.

Stacking is 3 units per hex and combat out of a hex is restricted. Large units (mainly German divisions and Soviet corps) have Combat Ratings which pull a strength chit for combat. Typically only one unit with a strength chit may combat out of a hex along with all smaller units. Movement and Combat phases with Mobile Assaults for mechanized units during certain situations of movement. CRT for combats keys off the defender's terrain and uses column shifts for extras like air support, combined arms, fortifications, etc. Combat results have some mandatory step losses, but the rest a player's choice on taking step loss or retreating. Advances after combat are along the Path of Retreat for non-mech units, but mech or cav units may deviate. Support Points are used to allow German supply to reach units for mechanized movement and attacks during turn. Support (for Axis attacks) is traced simply a number of hexes to a HQ and then a number of hexes to a road which leads to the source. Supply is just a general trace to a source.

Given the nature of the covered battles, this game has a shorter playtime and smaller space requirements making it an easier intro into the system used by Fall Blau. Included is a revised Terrain Effects Chart which should ease reference fatigue for either game. An additional map is included which is made to mate with the Fall Blau maps, allowing players to combine the two games into one "Grand Campaign" to be played into March 1943. Also included are extra counters and reinforcement charts to allow for this possibility. There are four scenarios within the game: three independent and one which requires Fall Blau to play.

Independent Scenarios:

  • Second Kharkov (K)(Six Turns/Avg Time 90-120 min)- Soviet attack and German Operation Fridericus to reduce the Izyum Salient from 12-28 May 1942.
  • Third Kharkov (L)(Six Turns/Avg Time 90-120 min)- German drive to retake Kharkov in March 1943.
  • Operation Star Scenario (Sixteen Turns/Avg Time 8 hrs)- Soviet drive for Kharkov and the Dnepr crossings from 2 February to 21 March 1943.

    Fall Blau Scenarios:

  • January Campaign (J)(14 Turns/Avg Time 10 hrs)- Maps A & B - Soviet “Little Saturn” Operation has reached its high water mark and Popov’s 5th Tank Army is about to launch attacks of its own. Wintergewitter has failed and Fourth PanzerArmee is conducting a fighting withdrawal - 26 December 1942 to 5 February 1943.
  • Extended Fall Blau using new counters and reinforcement charts (74 Turns/Avg Time 60-70 hrs)- All Maps (except KH) - Starting at 28 June 1942 and ending on 5 February 1943.

    Contents:

  • One 22 X 34 inch main map
  • One 22 X 34 inch expansion map for Fall Blau
  • One smaller map with 19mm hexes
  • Three Countersheets with approximately 840 counters ½ inch counters
  • One Rulebook
  • Ten Player Aid cards with various Scenario Set-Ups, Tracks, Charts and Tables
  • One 10-sided dice
  • One Box and Lid set.

  • We ship across the UK, EU (VAT and import fees included so no additional charges on delivery) and Worldwide.

    Shipping Costs are calculated based on the total weight of your order.

    Courier Collection Times

  • Royal Mail & Airmail: Collected around 1pm (Mon–Fri)
  • DPD & Parcelforce: Collected around 4pm (Mon–Fri)
  • International Budget Service: Dispatched 2–3 times a week (slower than standard couriers)

    Order Processing

  • In-stock items: Shipped same or next working day
  • Out-of-stock items: We restock quickly - call us on 03300 245641 / 01952 587068 for urgent checks

    New Releases usually arrive on Mondays, but may vary. We aim to ship so you receive them on the release date.

    Tracking: You’ll receive a dispatch email with tracking info (if available) once your order is handed to the courier.

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